SwiftUI interfaces
Screens built in SwiftUI with Apple's standard navigation, tab bars and sheets, adopting Liquid Glass so your app matches the current look of iOS.
Build
WebsitesFast sites that sellLogos and brandMarks people rememberGraphic design and printSocial, ads and printAppsiOS and AndroidShopify appsTools for merchantsSoftwareWeb apps and toolsBe found
SEORank on Google and in AIGoogle Business ProfileTop of the mapLead generationFunnels and follow-upBe seen
Paid adsEight platforms, one planSocial mediaContent on every channelVideosAds, UGC and filmsWe build iPhone and iPad apps in Swift and SwiftUI that follow Apple's guidelines, use the features people already rely on and are ready for App Review.
Your iOS build
Language
Swift and SwiftUIDevices
iPhone and iPadDesign
Liquid Glass readyBeta testing
Through TestFlightMany iPhone apps feel like websites in a wrapper, so they look out of place and lose people quickly. We build with Apple's own frameworks and patterns, so your app looks, moves and behaves like it belongs on iPhone.
We pick the Apple features that serve your users, then build each one to Apple's standards and test it on real devices.
Screens built in SwiftUI with Apple's standard navigation, tab bars and sheets, adopting Liquid Glass so your app matches the current look of iOS.
Home Screen and Lock Screen widgets keep key information a glance away. Live Activities show progress, like an order or a session, on the Lock Screen and Dynamic Island.
Fast, private sign in with Face ID, plus passkeys where they suit your app. We add account deletion inside the app, as Apple requires.
Apple Pay for physical goods and services, and StoreKit for digital content and subscriptions, so every purchase follows Apple's payment rules.
Push notifications people can control, plus App Intents so key actions work from Siri, Shortcuts and Spotlight.
Support for Dynamic Type, VoiceOver and Dark Mode from the first screen, so the app works for everyone who downloads it.
The details that decide whether iOS apps pays off.
Swift and SwiftUI suit apps that lean on Apple features such as HealthKit, widgets or Apple Watch. If you also need Android, React Native with Expo shares one codebase. We recommend a route after the first call.
iOS toolkit
Before submission we check your build against the App Review Guidelines, covering privacy details, account deletion, payments and sign in. Beta testers try the app through TestFlight first, so issues are fixed before Apple sees it.
Submission checks
WorkingClear steps, and you approve each one before we move on.
We agree the core features, devices and Apple capabilities your first version needs.
We design every screen to Apple's guidelines and test a prototype on your iPhone.
We build in Swift or React Native and share TestFlight builds as we go.
We submit to the App Store, handle review and plan the next update with you.
Example project
Members book classes through a mobile website that logs them out and forgets their details. The owner wants a proper iPhone app with reminders, a membership pass in Apple Wallet and quick rebooking.
An illustration of how we would approach it, not a client result.
What you would get
Projects where we did this kind of work.
Own product · iOS app
A disposable-style film camera app, from name and icon to App Store listing.
Read the case studyOwn product · iOS and Android app
A fitness app that counts your reps through the camera, with challenges and daily drops.
Read the case studyBoth. We use Swift and SwiftUI when your app relies heavily on Apple features, and React Native with Expo when you want iPhone and Android from one codebase. We recommend one after hearing your plans.
It can. We design layouts that adapt to iPad screens, multitasking and keyboard use, or keep the app iPhone only if that suits your users better. We agree this during planning.
We read the reviewer's notes, fix the issue or send Apple the clarification it needs, and resubmit through App Store Connect. We check the App Review Guidelines before every submission to avoid common rejections.
Every iOS app is quoted after a short call, with a fixed price agreed before we start. Updates and support after launch are covered by a fixed monthly fee.
Every part of apps, run by the same team. See the overview
Apps
Android appsMade for every Android phone.Explore Android appsApps
Cross-platform appsOne codebase, both app stores.Explore cross-platform appsApps
App designScreens that are easy to use.Explore App designApps
Subscriptions and paywallsIn-app payments ready at launch.Explore subscriptions and paywallsApps
Launch and ASOReady for review and discovery.Explore launch and ASO
Tell us what you need. Charlie will come back with a plan and a price, usually within one working day.
AI replies can be wrong. For a firm quote, send a brief.